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Building

Buildings are important to cities. With out them nothing would happen. There are three different types of buildings in Civony; Economic Buildings, Military Buildings, and Support Buildings. Only one of each building, with the exception of warehouses, cottages, barracks, and resource buildings, can be built in each city.

All buildings seem to follow a general pattern; for any given level, the cost in both time and resources will be double the previous level, and the increase in resource production/storage will be the building level times the production of a level 1 building of the same type. For the mathematically minded, this means that the cost for each level will be 2^N (where N is the level you are upgrading to) * initial cost, while the TOTAL production/storage for a given level will be [the summation from 1 to the building level] times production at level 1.

In short, this means that upgrading all buildings evenly will always provide more bang for your buck, unless quest rewards are involved.

Any construction order can have a Speed Up action performed to decrease the required time (down to a possible 0 time).

Contents

Buildings in Civony Edit

Economic Buildings Edit

Economic buildings are built in the City View and produce resources.

Images Buildings Purpose
Farm.png Farm Produces Food
Sawmill.png Sawmill Produces Lumber
Quarry.png Quarry Produces Stone
Ironmine.png Ironmine Produces Iron


Military Buildings Edit

Military buildings are buildings that produce Troops and Buildings that you require to build more Advanced Troops.

Images Buildings Purpose
Barracks.png Barracks Produces Units.
Rally Spot.png Rally Spot Units can be sent out from here.
Forge.png Forge Required for Advanced Units and Research.
Stable.png Stable Required for Mounted Units.
Workshop.png Workshop Required to produce Siege Units.


Support Buildings Edit

Support buildings are buildings that do everything that's not military or economy based.

Images Buildings Purpose
Cottage.png Cottage Increases Maximum Population.
Inn.png Inn Where you can find Heroes.
Feasting Hall.png Feasting Hall Where your Heroes stay, also appoints Castellan.
Embassy.png Embassy Required to join Alliances.
Marketplace.png Marketplace Required Trade Resources with other Players.
Academy.png Academy Required to Research new Technologies.
Beacon Tower.png Beacon Tower Warns you on the approach of enemy Armies.
Relief Station.png Relief Station Decreases Travel time between cities owned by yourself and Alliance members.
Warehouse.png Warehouse Stores resources, protecting them from being stolen during an attack.
Walls Helps to protect your city, and allows you to build obstacles for when you're attacked

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